I work on interfaces before the patterns exist.

I work on interfaces before the patterns exist.

Gesture at Microsoft. Spatial UI at Amazon. Design systems at the scale where craft either survives or it doesn’t. Now, agents. Twenty years and four international patents on one recurring question: how does a whole organization design well inside something new?

Gesture at Microsoft. Spatial UI at Amazon. Design systems at the scale where craft either survives or it doesn’t. Now, agents. Twenty years and four international patents on one recurring question: how does a whole organization design well inside something new?

2025 — Present

Head of Design Systems and Design Technology, Dexcom

Head of Design Systems and Design Technology, Dexcom

I lead design technology: the systems, governance, and tooling a design organization runs on, and the strategy for where AI belongs in that work. Most of my attention goes to a question I don’t think anyone has answered well yet. A design system assumes a designer decides what appears on screen. When a model decides, the system has to describe behavior rather than composition — how an agent proposes, how it shows its reasoning, when it defers, how a person corrects it. There’s no settled vocabulary for that. It’s the same problem I had on Kinect in 2009, wearing different clothes.

I lead design technology: the systems, governance, and tooling a design organization runs on, and the strategy for where AI belongs in that work. Most of my attention goes to a question I don’t think anyone has answered well yet. A design system assumes a designer decides what appears on screen. When a model decides, the system has to describe behavior rather than composition — how an agent proposes, how it shows its reasoning, when it defers, how a person corrects it. There’s no settled vocabulary for that. It’s the same problem I had on Kinect in 2009, wearing different clothes.

2024

A deliberate year on AI

A deliberate year on AI

I stopped working for a year to learn this properly. MIT’s Designing and Building AI Products and Services, then months mapping the applied AI landscape across design tooling and operations — what was real, what was demo, and where design practice would actually have to change. I came out with a methodology and a practice at the intersection of AI, design systems, and design operations. Everything since has been built on it.

I stopped working for a year to learn this properly. MIT’s Designing and Building AI Products and Services, then months mapping the applied AI landscape across design tooling and operations — what was real, what was demo, and where design practice would actually have to change. I came out with a methodology and a practice at the intersection of AI, design systems, and design operations. Everything since has been built on it.

ebay logo

2021 - 2024

Role: Senior Design Manager

Role: Senior Design Manager

Redesigned eBay's global Design process to optimize Design operations, improve efficiency, and built custom Tools that bridged the gap between design and development.


Redesigned eBay's global Design process to optimize Design operations, improve efficiency, and built custom Tools that bridged the gap between design and development.


Mobile views presenting a chat and a map view

2012 - 2021

Role: Senior Design Manager, Team Lead

Role: Senior Design Manager, Team Lead

Led design productionsystem designUX writingvisual QAdocumentation, and operations across Amazon’s Digital Devices Group. I pioneered a novel, AI-driven 3D UI architecture for the Fire Phone, built the Bridge Team to close the gap between design and development while scaling execution globally, and later led the Rio Design System to unify and scale design across the global Shopping organization.

Led design productionsystem designUX writingvisual QAdocumentation, and operations across Amazon’s Digital Devices Group. I pioneered a novel, AI-driven 3D UI architecture for the Fire Phone, built the Bridge Team to close the gap between design and development while scaling execution globally, and later led the Rio Design System to unify and scale design across the global Shopping organization.

2008 - 2012

Role: UX Design Manager, Lead Animator

Role: UX Design Manager, Lead Animator

At Microsoft, I led the design and animation of Xbox Live avatars, founding the Avatar Animation Team and driving expressive, character-based experiences. As part of the original Kinect team, I worked on early AI-driven motion and voice recognition, earning four international design patents for innovations in gesture-based interaction.


At Microsoft, I led the design and animation of Xbox Live avatars, founding the Avatar Animation Team and driving expressive, character-based experiences. As part of the original Kinect team, I worked on early AI-driven motion and voice recognition, earning four international design patents for innovations in gesture-based interaction.